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BroadcasterListenerComponent

Namespace: SideXP.Broadcaster | Inherits from: MonoBehaviour

public class BroadcasterListenerComponent : MonoBehaviour

Reacts to a Broadcaster signal or cue picked in the inspector by invoking a UnityEvent. The reaction is fire-and-forget: it ignores the event's payload and, for a cue, completes instantly (it never holds up the cue's when-all).

Remarks

Only signals (ISignal) and cues (ICue) are supported: they are the kinds that allow 0..N listeners and don't have to report a value. Commands and requests demand exactly one handler that returns a result, which doesn't map onto a parameterless inspector callback, so they stay code-only.