EEditorConfigScope¶
Namespace:
SideXP.Core.EditorOnly
Defines the scope of the data contained in an editor settings object.
Fields¶
Project¶
The settings apply to the project, and should be stored in /ProjectSettings.
User¶
The settings apply to the user, and should be stored in /UserSettings
Editor¶
The settings apply to the user, and should be stored in EditorPrefs registry.
Remarks
In this case, the settings will be shared by all the projects and all Unity versions for the user's machine.