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EEditorConfigScope

Namespace: SideXP.Core.EditorOnly

public enum EEditorConfigScope

Defines the scope of the data contained in an editor settings object.

Fields

Project

Project = 0

The settings apply to the project, and should be stored in /ProjectSettings.

User

User = 1

The settings apply to the user, and should be stored in /UserSettings

Editor

Editor = 2

The settings apply to the user, and should be stored in EditorPrefs registry.

Remarks

In this case, the settings will be shared by all the projects and all Unity versions for the user's machine.